Rivals 2 Frame Data & Hitbox Visualizer | Master Your Gameplay

Zetterburn

Rivals 2 full body character portrait

The Fire's Roar

One of the sons of the ruling family of the Firelands, Zetterburn is an experienced and hardened warrior. He has fought many wars for the Fire Capital, an aggressive nation that constantly seeks to expand its influence over neighboring lands. His courage in battle has made him a hero among his people.

jab1
attack image
Startup Window: 3
First Active Frame:
Active Frames: 2
Recovery: 10
Damage: 4%
Shield Stun: 5
jab2
attack image
Startup Window: 3
First Active Frame:
Active Frames: 2
Recovery: 16
Damage: 4%
Shield Stun: 5
jab3
attack image
Startup Window: 5
First Active Frame:
Active Frames: 2
Recovery: 17
Damage: 6%
Shield Stun: 8
Utilt
attack image
Startup Window: 8
First Active Frame:
Active Frames: 6
Recovery: 16
Damage: 6%
Shield Stun: 8
Ftilt
attack image
Startup Window: 8
First Active Frame:
Active Frames: 1(3)
Recovery: 16
Damage: 4(8)%
Shield Stun: 8,8
Dtilt
attack image
Startup Window: 5
First Active Frame:
Active Frames: 3
Recovery: 16
Damage: 7%
Shield Stun: 7
Ustrong
attack image
Startup Window: 6+3(9)
First Active Frame:
Active Frames: 5
Recovery: 30
Damage: 12%
Shield Stun: 10
Fstrong
attack image
Startup Window: 10+6(16)
First Active Frame:
Active Frames: 3(2)
Recovery: 30
Damage: 4(6)%
Shield Stun: 6,10
DStrong1
attack image
Startup Window: 3+2(5)
First Active Frame:
Active Frames: 2
Recovery: 30
Damage: 4,10%
Shield Stun: 3,10
...
DashAttack
attack image
Startup Window: -
First Active Frame:
Active Frames: -
Recovery: -
Damage: _%
Shield Stun: 7
...
Nspecial
attack image
Startup Window: 1(Full Charge: 35)
First Active Frame:
Active Frames: 3
Recovery: 20(Charged: 24)
Damage: 2(Charged: 10)
Shield Stun: 45390
...
Fspecial
attack image
Startup Window: 15
First Active Frame:
Active Frames: 1
Recovery: 19
Damage: 2
Shield Stun: 6(5)
...
Uspecial
attack image
Startup Window: 16
First Active Frame:
Active Frames: (Pre-Launch:2,2,2,2,2,2,2)Travel: 24
Recovery: 25(Landing: 15)
Shield Stun: 5,8
...
Dspecial
attack image
Startup Window: 22
First Active Frame:
Active Frames: 3
Recovery: 32
Damage: 10
Shield Stun: 9
...
DspecialAir
attack image
Startup Window: 22
First Active Frame:
Active Frames: (loop: 29)(Landing: 3)
Recovery: (loop: 29)(Landing: 32)
Damage: 2(Landing: 10)
Shield Stun: 8,9
...
DspecialAir(cancel)
attack image
Startup Window: -
First Active Frame:
Active Frames: -
Recovery: 28(Roll: 8+9)
Damage: -
Shield Stun: -
...
Nair
attack image
Startup Window: 5
First Active Frame:
Active Frames: 2,2,2,3
Recovery: 12(Landing: 9)
Damage: 2,2,2,3
Shield Stun: 4,4,4,6
Uair
attack image
Startup Window: 8
First Active Frame:
Active Frames: 4
Recovery: 16(Landing: 10
Damage: 5(9)
Shield Stun: 8(9)
Dair
attack image
Startup Window: 13
First Active Frame:
Active Frames: 6
Recovery: 22(Landing: 12)
Damage: 12(10)
Shield Stun: 7
Fair
attack image
Startup Window: 10
First Active Frame:
Active Frames: 3
Recovery: 18(Landing: 10)
Damage: 6(9)
Shield Stun: 9
Bair
attack image
Startup Window: 9
First Active Frame:
Active Frames: 3
Recovery: 12(Landing: 9)
Damage: 3
Shield Stun: 7
...
grab
attack image
Startup Window: 6
First Active Frame:
Active Frames: 2
Recovery: 23
Damage: -
dashGrab
attack image
Startup Window: 7
First Active Frame:
Active Frames: 2
Recovery: 27
Damage: -
pivotGrab
attack image
Startup Window: 9
First Active Frame:
Active Frames: 2
Recovery: 30
Damage: -

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