Rivals 2 Frame Data & Hitbox Visualizer | Master Your Gameplay

Fleet

Rivals 2 full body character portrait

The Archer of Justice

The self-proclaimed protector of her hometown of Julesvale, although she's seen as a clumsy menace more than a hero.

jab1
attack image
Startup Window: 5
First Active Frame:
Active Frames: 2
Recovery: 14
Damage: 4%
Shield Stun: 4
jab2
attack image
Startup Window: 4
First Active Frame:
Active Frames: 3
Recovery: 15
Damage: 4%
Shield Stun: 4
jab3
attack image
Startup Window: 5
First Active Frame:
Active Frames: 4
Recovery: 21
Damage: 6%
Shield Stun: 5
Ftilt
attack image
Startup Window: 10
First Active Frame:
Active Frames: 3
Recovery: 20
Damage: 7%
Shield Stun: 6
Utilt
attack image
Startup Window: 8
First Active Frame:
Active Frames: 3(2)(2)(2)
Recovery: 15
Damage: 2(2)(2)(3)%
Shield Stun: 2,2,2,3
...
Dtilt
attack image
Startup Window: 9
First Active Frame:
Active Frames: 3
Recovery: 16
Damage: 6%
Shield Stun: 5
Ustrong
attack image
Startup Window: 16+4(20)
First Active Frame:
Active Frames: 1
Recovery: 32
Damage: 8(14)%
Shield Stun: 7(12)
...
Fstrong
attack image
Startup Window: 18+4(22)
First Active Frame:
Active Frames: 1
Recovery: 32
Damage: 5(11)%
Shield Stun: 5(9)
...
Dstrong
attack image
Startup Window: 6+10(16)
First Active Frame:
Active Frames: 16
Recovery: 18
Damage: 8(10)%
Shield Stun: 9
DashAttack
attack image
Startup Window: 8
First Active Frame:
Active Frames: 3,3,3
Recovery: 23
Damage: 2,2,4%
Shield Stun: 2,2,4
Nspecial
attack image
Startup Window: 8
First Active Frame:
Active Frames: -
Recovery: 8
Damage: -
Shield Stun: -
...
Nspecial(Refill)
attack image
Startup Window: 80
First Active Frame:
Active Frames: -
Recovery: 20
Damage: -
Shield Stun: -
...
Fspecial
attack image
Startup Window: 27
First Active Frame:
Active Frames: 1
Recovery: 17
Damage: 5
Shield Stun: 5
...
Dspecial
attack image
Startup Window: 32
First Active Frame:
Active Frames: 1
Recovery: 42(Landing: 5)
Damage: 7
Shield Stun: 6
...
Uspecial
attack image
Startup Window: 10
First Active Frame:
Active Frames: 2,1,14
Recovery: 4,13(Landing:30)
Shield Stun: 4(8)
...
Nair
attack image
Startup Window: 4
First Active Frame:
Active Frames: 20
Recovery: 16(Landing: 9)
Damage: 6(9)
Shield Stun: 5(8)
Uair
attack image
Startup Window: 11
First Active Frame:
Active Frames: 4
Recovery: 25(Landing: 13)
Damage: 5(11)
Shield Stun: 5(9)
Dair
attack image
Startup Window: 17
First Active Frame:
Active Frames: 1
Recovery: 29(Landing: 15)
Damage: 6(11)
Shield Stun: 5(9)
...
Fair
attack image
Startup Window: 7
First Active Frame:
Active Frames: 3,3,3,2
Recovery: 20(Landing: 11)
Damage: 2,2,2,3
Shield Stun: 2,2,2,3
Bair
attack image
Startup Window: 9
First Active Frame:
Active Frames: 4
Recovery: 24(Landing: 12)
Damage: 9(12)
Shield Stun: 8(10)
Grab
attack image
Startup Window: 6
First Active Frame:
Active Frames: 2
Recovery: 23
Damage: -
Shield Stun: -
DashGrab
attack image
Startup Window: 9
First Active Frame:
Active Frames: 2
Recovery: 27
Damage: -
Shield Stun: -
PivotGrab
attack image
Startup Window: 9
First Active Frame:
Active Frames: 2
Recovery: 30
Damage: -
Shield Stun: -

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